mgv7_np_cave2 = { flags = defaults lacunarity = 2 offset = 0 scale = 12 spread = (96,96,96) seed = 10325 octaves = 4 persistence = 0.5 } mgv7_np_cave1 = { flags = defaults lacunarity = 2 offset = 0 scale = 12 spread = (96,96,96) seed = 52534 octaves = 4 persistence = 0.5 } mgv7_np_cavern = { flags = defaults lacunarity = 2 offset = 0 scale = 1 spread = (384,128,384) seed = 723 octaves = 5 persistence = 0.63 } mgv7_cave_width = 0.3 mg_biome_np_heat = { flags = defaults lacunarity = 2 offset = 50 scale = 50 spread = (750,750,750) seed = 5349 octaves = 3 persistence = 0.5 } mgv7_lava_depth = -256 mgv7_np_mount_height = { flags = defaults lacunarity = 2 offset = 1 scale = 0.1 spread = (1000,1000,1000) seed = 72449 octaves = 3 persistence = 0.6 } mg_biome_np_humidity_blend = { flags = defaults lacunarity = 2 offset = 0 scale = 1.5 spread = (8,8,8) seed = 90003 octaves = 2 persistence = 1 } mgv7_np_ridge = { flags = defaults lacunarity = 2 offset = 0 scale = 1 spread = (100,100,100) seed = 6467 octaves = 4 persistence = 0.75 } mgv7_large_cave_depth = -33 mg_biome_np_humidity = { flags = defaults lacunarity = 2 offset = 50 scale = 50 spread = (750,750,750) seed = 842 octaves = 3 persistence = 0.5 } mg_biome_np_heat_blend = { flags = defaults lacunarity = 2 offset = 0 scale = 1.5 spread = (8,8,8) seed = 13 octaves = 2 persistence = 1 } mgv7_floatland_level = 1280 mgv7_np_terrain_base = { flags = defaults lacunarity = 2 offset = 4 scale = 70 spread = (600,600,600) seed = 82341 octaves = 5 persistence = 0.6 } mgv7_np_float_base_height = { flags = defaults lacunarity = 2 offset = 48 scale = 24 spread = (300,300,300) seed = 907 octaves = 4 persistence = 0.7 } seed = 14105561135541706857 water_level = 1 mapgen_limit = 31000 mg_name = v7 mgv7_cavern_threshold = 0.7 mgv7_dungeon_ymin = -31000 chunksize = 5 mg_flags = caves, dungeons, light, decorations, biomes mgv7_np_height_select = { flags = defaults lacunarity = 2 offset = -8 scale = 1 spread = (500,500,500) seed = 4213 octaves = 6 persistence = 0.7 } mgv7_np_mountain = { flags = defaults lacunarity = 2 offset = -0.6 scale = 1 spread = (250,350,250) seed = 5333 octaves = 5 persistence = 0.63 } mgv7_shadow_limit = 1024 mgv7_float_mount_height = 128 mgv7_float_mount_exponent = 0.75 mgv7_np_terrain_persist = { flags = defaults lacunarity = 2 offset = 0.6 scale = 0.1 spread = (2000,2000,2000) seed = 539 octaves = 3 persistence = 0.6 } mgv7_cavern_limit = -256 mgv7_cavern_taper = 256 mgv7_dungeon_ymax = 31000 mgv7_float_mount_density = 0.6 mgv7_np_terrain_alt = { flags = defaults lacunarity = 2 offset = 4 scale = 25 spread = (600,600,600) seed = 5934 octaves = 5 persistence = 0.6 } mgv7_spflags = mountains, ridges, nofloatlands, caverns mgv7_np_filler_depth = { flags = defaults lacunarity = 2 offset = 0 scale = 1.2 spread = (150,150,150) seed = 261 octaves = 3 persistence = 0.7 } mgv7_mount_zero_level = 0 mgv7_np_ridge_uwater = { flags = defaults lacunarity = 2 offset = 0 scale = 1 spread = (1000,1000,1000) seed = 85039 octaves = 5 persistence = 0.6 } mgv7_np_floatland_base = { flags = defaults lacunarity = 2 offset = -0.6 scale = 1.5 spread = (600,600,600) seed = 114 octaves = 5 persistence = 0.6 } [end_of_params]